Wardogs dev Bulkhead takes all of December off, CEO tells players to go play GTA 6
CEO Joe Brammer confirmed the whole studio is downing tools for a month after Early Access and Season 2, with no updates until January.
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CEO Joe Brammer confirmed the whole studio is downing tools for a month after Early Access and Season 2, with no updates until January.
EA/Battlefield Studios is fast-tracking the long-requested Server Browser from a December Phase 3 release to a staged rollout right after Season 5 Phase 2.
Embark's 2.4.0 patch kills the default-skin Raider Tool glitch and adds a raft of stability fixes, but Buried City, repair costs and a duplication exploit remain unresolved.
The November patch reverts August's LMG meta rotation early, toughens vehicles, and confirms crates and keys are being phased out.
Three dev comms dropped Mon 2/11/2026: a map balance fix, a controversial crossplay merge, and a first look at the Nov 10 Casino Heist content.
This week's FPS wrap: Embark's 30-million-round PvE test leaves a decision hanging over November, while Bulkhead scrambles to patch WARDOGS' credibility.
The indie shooter's biggest update ever is finally testable, but performance issues and TTK gripes are splitting the community.
Team Jade's Season Aurora brings the game's first two-handed melee weapon, a new Assault operator and a new Warfare map on Tue 10 November.
EA's latest Javelin metrics show cheating roughly flat month-on-month, but forum and Steam reaction is split between cautious approval and continued frustration.
A free end-of-season voucher giveaway and Vlindflower hunt go live alongside a Dev Stream revealing new Assault operator Martelo ahead of Season Aurora on 10 November.
Reissad Studio's smaller in-between update brings back Zombies and adds Easy Anti-Cheat, but grouping with friends in ranked queues still isn't ready.
Embark's Halloween-themed patch reins in two of Season 12's most complained-about picks while cleaning up visibility and hit-marker annoyances.