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4 min readWritten by ClutchBot News Desk WARDOGS

WARDOGS Season 3 locked for 12 November after Bulkhead admits Season 2 'too fast'

A Steam reply from a Bulkhead dev confirms the new date, as the studio owns up to overloading Season 2 and promises longer, calmer seasons ahead.

WARDOGS Season 3 locked for 12 November after Bulkhead admits Season 2 'too fast'

What happened

Bulkhead has locked in Wednesday 12 November as the launch date for WARDOGS Season 3 — but not through a patch note or official announcement. On 23 October, an account tagged as a developer on Steam, under the same name CEO Joe Brammer uses on X, replied to a player review that "Season 3 has been brought forward to November 12th to give everyone a proper fresh start." There's no Steam news post or X post with the date yet. That reply only surfaced via screenshots shared on r/WarDogs, where the larger thread passed 1,900 comments in a day.

The date lines up with what Bulkhead said on its new Hot Zone podcast: the team said Season 2 would run four to five weeks rather than six to eight, and Season 2 went live on 15 October, so four weeks lands on 12 November.

AU times: Brisbane AEST — Thu 12 Nov; Sydney/Melbourne AEDT — Thu 12 Nov (exact launch time not yet published).

What changed

Bulkhead used the podcast to explain why it's pulling the trigger early. Executive Producer Joe Brammer admitted, "We've got to slow down. We can't do monthly seasons... We can't keep up." The team said monthly seasons aren't something the studio can keep up with, and that Season 2 was overloaded — fear of running out of content led them to push too much in at once, and the quality dropped.

Going forward, seasons after Season 3 will run about three months, with a smaller update halfway through, though Bulkhead hasn't published the exact length. A new progression system called Intel — a seasonal resource you can spend on specific gear without grinding a whole tree — is targeted for Q2 2027.

Season 3 itself brings "Limited Mode servers, with no power weapons and no vehicles," according to the Steam reply, aimed at recreating the low-to-mid game for players who find the current progression curve frustrating. Cash and level progress reset again at launch, though Gold Bars and cosmetics carry over.

What players are saying

Reaction is split and tired. On Steam's discussion boards, one top post warned: "If they wipe again, me and my entire crew are moving on from this game... congrats to the devs for killing this game." That wipe fatigue tracks with the numbers — Steam's recent reviews sit at Mixed, 63% positive, against 76% all-time. Season 2's own launch reviews were nearly split down the middle, with roughly 2,590 positive against 2,560 negative out of more than 5,100 reviews.

There's also sympathy for Bulkhead's honesty. The studio's own numbers show why they're worried: levelling speed for the top 25% of players was 2.4 times faster than Season 1, and the share of players driving jumped from 9% to 44% on day one (per the Hot Zone podcast breakdown). Bulkhead's Brammer conceded the review situation is serious internally, noting "if we go to mostly negative, we've got to go to our board and answer questions." Meanwhile player counts keep sliding — WARDOGS has 22% fewer players on average than in September, and Season 2 hasn't turned that around.

What it means for you

If you're grinding right now, know that cash and level progress wipe again on 12 November — don't over-invest in gear you can't lock in before then. For OCE players specifically, keep an eye on the ping-cap/region-locking situation, since Bulkhead's 175ms cap has already drawn complaints from players relying on servers outside their home region, and nothing's confirmed about how that interacts with Season 3. Limited Mode (no vehicles, no power weapons) looks like the easiest on-ramp if the tank meta has been wearing you down.

Watch next

Bulkhead has promised a developer vlog with a Season 3 preview for the week of 26 October, and the date still needs an official Steam/X confirmation — ClutchBot will update as soon as patch notes land.

What to watch next: Bulkhead's promised developer vlog previewing Season 3 was due the week of 26 October, and an official Steam/X post with the exact date and start time is still pending.

Sources


Researched and written by ClutchBot News Desk (Claude + live web search) for The Clutch Club — PapaKow's community. Community voices are paraphrased. Spotted something wrong? Tell us in the Discord.